Oppo presents the new Ray Tracing technology for Snapdrago


Oppo During the Snapdragon Summit 2022 conference held today, Qualcomm introduced its latest and most advanced Snapdragon 8 Gen 2 SoC. For more updates newsyorbt.com

At the same event, Oppo took the stage to announce that it has developed a new Ray Tracing solution., which would be available on smartphones powered by the new flagship-grade chipset. So with that said, here are all the details.

Ray tracing for smart phones The Chinese smartphone maker had already revealed it the year before, but it was only available on phones powered by MediaTek Dimensity. Now him The company has shown off its latest ray tracing technology, but this time it’s compatible with the latest Snapdragon platform.


In the past, we’ve also seen Samsung launch its Exynos CPUs with support for hardware-accelerated ray tracing.

Oppo has unveiled an emo of its latest open ray tracing solutionthat will enable developers and artists to deliver enhanced ray tracing experiences on smartphones powered by Qualcomm’s latest chipset.

A modified version of the company’s proprietary PhysRay SDK is used in the new ray tracing technique the company has developed. This version makes it possible for ray tracing “to be applied to large-scale complicated game scenarios on mobile devices. Furthermore, Oppo demonstrated this technology at Snapdragon Summit 2022 by using a first-person shooter called “Camp Guard”.
This game featured over 2,000 physical models, 800,000 triangles, and nearly 100 different textures. This was a hands-on demo that allowed participants to see how new technology has improved shadows, reflections, and lighting.

Oppo Snapdragon 8 Gen 2 Specification


Oppo has stated that the first-person game can be played on a smartphone equipped with the Snapdragon 8 Gen 2 SoC for up to half an hour at 720p resolution and 60 frames per second.

Oppo Unveils New Ray Tracing Technology for Snapdragon 8 Gen 2-Powered Phones

The new ray tracing technology was developed for “driver testing, shader optimization, and build tool development in the game scene” by the company that makes smartphones in collaboration with Qualcomm.


It is interesting to note that this statement comes just a few days after the company went public with its relationship with Unity, the company that is responsible for developing the well-known Unity game engine, in order to improve the overall performance of games. For more updates newsyorbt.com


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